![]() Also, materials come from Max as 100% black diffuse and don’t overwrite, which ends up with a long list of materials in blender that are cluttering the material list.Įdit 4: doesn’t matter what settings I put in Blender. Sending from Max to Blender the dimensions are good, but the scale is 100x factor off. fbx import/export between Blender/Max worked perfectly, including the scale.Įdit 3: a few more issues. In an earlier build of 2.80 that I first tested. It imports without error/warning, but doesn’t exist in the scene at all. fbx exporter in the 2.80 build(Jan 4th) I’m using might be broken.Fbx files exported manually are blank on import to Max. fbx import/export are set to scale 1.0Įdit 2: I’m staring to think that the. Thanks.Įdit: just tested and there is a 100x scale factor difference.
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